local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133217138
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 138001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4385.151
L3_1.y = 192.831
L3_1.z = -3855.658
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 27.618
L3_1.y = 334.702
L3_1.z = 6.163
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 1008
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 138002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4380.973
L4_1.y = 191.323
L4_1.z = -3851.154
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 13.334
L4_1.y = 331.568
L4_1.z = 358.79
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 1008
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 138006
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4391.227
L5_1.y = 189.836
L5_1.z = -3853.621
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 341.831
L5_1.y = 117.917
L5_1.z = 359.198
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 1002
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 138007
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -4393.349
L6_1.y = 189.208
L6_1.z = -3853.366
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 358.484
L6_1.y = 85.726
L6_1.z = 355.238
L5_1.rot = L6_1
L5_1.level = 30
L5_1.point_type = 1002
L5_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 138004
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4382.834
L4_1.y = 190.721
L4_1.z = -3850.567
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 18.868
L4_1.y = 310.695
L4_1.z = 0.891
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 1008
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 138005
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4387.472
L5_1.y = 192.571
L5_1.z = -3855.864
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 193.008
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 1002
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 138001
L5_1 = 138002
L6_1 = 138006
L7_1 = 138007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
